Rayshawn Parrilla Playing games on a computer, video game console or handheld device is a daily activity part of human culture. It’s an interesting and unique form of human interaction with the development of a person’s thought. Initially, gaming was introduced to the public as a source of entertainment as well as keeping children …
March 11, 2016 archive
Mar 11
Gaming
In the first article “A Theory of Fun for Game Design” Chapter 1, speaks on how some games can entirely boring after mastering them. And a game can also become boring if it’s too difficult. The author spoke about how some kids get tired of the game because they outgrow them. I believe young kids …
Mar 11
Future of Gaming
The Future of Gaming I believe the future of video gaming is going to involve more physical involvement. Many video game consoles feature a motion sensor where it involves the game consumer to make movements. Video game consoles like Nintendo feature games like bowling, boxing and golf that forces people to get in the …
Mar 11
Electronic Games and Entertainment
Electronic Games and Entertainment – Where are they going? Upon the emergence of gaming, it’s structure was relatively tedious and straight forward. In comparison to gaming in the past to now, we are given a vast array of playfield, stories and force projections as seen in the diagram above. ie. note the comparison to space …
Mar 11
Gaming
In 16 trends that will define gaming the name is self-explanatory the writer gives us 16 different ideas about gaming in the future which I agree, children who are born from gaming parents will most likely become gamers themselves because they will be exposed to it all their lives. Children are exposed to gaming through the phone or …
Mar 11
Electronic Games and Entertainment
Gaming is one of the many forms of media that consumers of all ages have gravitated towards for decades. The gaming industry has gone through extraordinary changes over the years and is continuing to evolve due to the advancement in technology just as other forms of media are being affected by this wave. The articles …
Mar 11
Electronic Games and Gaming
The first reading spoke about the 16 trends that will define video gaming in the future. It started off by stating that 75 percent of today’s parents play video games with their children and that children aged 10 and under take most of their gaming ideas from their parents. I can agree with this because …
Mar 11
Electronic Games and Entertainment
The transition from console gaming to handheld gaming affects people by making the video game experience more personal and less affected by reality. The fact that handheld devices force users to look down consistently cuts them off from reality; users are not aware of what’s happening around them. Handheld devices can have custom designs and …