In 16 trends that will define gaming the name is self-explanatory the writer gives us 16 different ideas about gaming in the future which I agree, children who are born from gaming parents will most likely become gamers themselves because they will be exposed to it all their lives. Children are exposed to gaming through the phone or …
March 2016 archive
Mar 11
Electronic Games and Entertainment
Gaming is one of the many forms of media that consumers of all ages have gravitated towards for decades. The gaming industry has gone through extraordinary changes over the years and is continuing to evolve due to the advancement in technology just as other forms of media are being affected by this wave. The articles …
Mar 11
Electronic Games and Gaming
The first reading spoke about the 16 trends that will define video gaming in the future. It started off by stating that 75 percent of today’s parents play video games with their children and that children aged 10 and under take most of their gaming ideas from their parents. I can agree with this because …
Mar 11
Electronic Games and Entertainment
The transition from console gaming to handheld gaming affects people by making the video game experience more personal and less affected by reality. The fact that handheld devices force users to look down consistently cuts them off from reality; users are not aware of what’s happening around them. Handheld devices can have custom designs and …
Mar 10
Electronic Games and Entertainment
I grew up with video games in my household, my parents were advocates for video games and would play with me as a child. Troubleshooting games when they would not work along with modifying video game console hardware allowed me to have an essay transition into working with computers and different software. These early experiences …
Mar 10
Electronic Games & Entertainment. Where are they going?
I first read 16 trends that will define the future of video games by Keith Stuart & Jordan Erica Webber. This was a pretty informative read, They started of talking about games that got parents involved and then merged to games that got physical, to me that meant that the gamer is not just sitting …
Mar 10
Electronic Games and Entertainment
Modern games can be an example of digital media product. Modern Video games as a source of entertainment has being extremely impressive as far digital media is concern. Unlike previous years where video games were codified on some memory cartridges, today video games are made in high definition (3Ds), second life and can easily be …
Mar 05
Electronic Games and Entertainment – Where are they going?
First reading “A theory of Fun for Game Design” I agree with the direction of the author, where I feel there not enough learning of video games, on how they work and how to create one yourself. This cycle should change and I think this learning will be very intuitive for younger generations. “With the …
Mar 04
Future of TV
Television has been the main outlet of media for the past number of decades; for most people it was their only source to receive any brand new information. Television as we know it is slowly coming to an end, the reason being is because of the rise of streaming. Over the past decade, people have …
Mar 04
Film & Television Gone Digital
Rayshawn Parrilla Media and Digital Cultural March 4, 2016 Topic: Film and Digital Television Throughout the years, television and films has had a wide ranging impact on the American culture. Its highly entertaining style constantly plays a daily role in many people lives. Its visual content can be known to demand a person’s attention for …