Electronic Games And Entertainment ” What are they doing”

“According to Nickelodeon’s research, 34% of children under 11 have a tablet , and they are now trending to get their first smartphone as they enter secondary school” These statics is a far cry from my days growing up. I was never a “gamer” growing up. However, I did enjoy playing Pac Man and Mario brothers. I remember visiting my best friend house and her brother owned a Nintendo     station. Sometimes we would play Super Mario Brothers when he was not home, but that was as far as my love of gaming would go. Today I am aware of the impact video games as society on children and adults alike. The evolution of gaming as changed so drastically. I remember the Atari, Nintendo, and Sega Genesis. Later came the Play Stations, Xbox and Wii. By this point I remember gaming became so much bigger than my childhood best friend little brother playing Mario Brothers on the Livingroom floor. Today gaming is a huge trend, bring in billions of dollars each. The interactive component has really capture a huge audience. After reading “16 trends that will define the future of video games” by Keith Stuart and Jordan Erica Webber, it is no surprise at the number of parents who plays video games with their children. The fact that a game console has the ability to bridging the gaps between generations is awesome my book.

 

After reading “How a videogame, God inspired a twitter doppelganger and resurrected his career” by Jason Tanz I learned so much more about gaming. I was really intrigued by some of Peter Molyneux concepts of gaming. A video game that allows the players to walk through the graveyards of the people they killed during the game is a brilliant idea. I can only imagine the impact such a game would have on the players. Especially with so much desensitizing in society a game like Peter Molyneux is needed. I hope more interactive games will challenge the players to become more compassionate individuals. I know it may sound Kumkum Bhagya but with the huge impact the gaming industry as on children and adults I believe it is quite possible.

 

 

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