Category: Announcements

Being Social Online

Having access to the internet is an important tool in our society.  Being able to stay connected to society is something we can’t live without.  With popular companies like Facebook, Yahoo, Twitter, Goggle, etc… Knowing we can’t live without this tool, it brings a lot of competition between these companies.  In the reading “Great Wall …

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Activity

My activity was to split the class into three groups one group was the female gaming community, the second was the Indie gaming company, and the third was the Triple-A companies. Both gaming companies had to come up with 8 to 10 ideas that would bring more women into the gaming community. In my opinion, …

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Gaming

In the first article “A Theory of Fun for Game Design” Chapter 1, speaks on how some games can entirely boring after mastering them. And a game can also become boring if it’s too difficult. The author spoke about how some kids get tired of the game because they outgrow them. I believe young kids …

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Future of Gaming

The Future of Gaming   I believe the future of video gaming is going to involve more physical involvement. Many video game consoles feature a motion sensor where it involves the game consumer to make movements. Video game consoles like Nintendo feature games like bowling, boxing and golf that forces people to get in the …

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Electronic Games and Entertainment

Electronic Games and Entertainment – Where are they going? Upon the emergence of gaming, it’s structure was relatively tedious and straight forward. In comparison to gaming in the past to now, we are given a vast array of playfield, stories and force projections as seen in the diagram above. ie. note the comparison to space …

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Electronic Games and Gaming

The first reading spoke about the 16 trends that will define video gaming in the future. It started off by stating that 75 percent of today’s parents play video games with their children and that children aged 10 and under take most of their gaming ideas from their parents. I can agree with this because …

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Electronic Games and Entertainment

The transition from console gaming to handheld gaming affects people by making the video game experience more personal and less affected by reality. The fact that handheld devices force users to look down consistently cuts them off from reality; users are not aware of what’s happening around them. Handheld devices can have custom designs and …

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Electronic Games and Entertainment

I grew up with video games in my household, my parents were advocates for video games and would play with me as a child. Troubleshooting games when they would not work along with modifying video game console hardware allowed me to have an essay transition into working with computers and different software. These early experiences …

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Electronic Games & Entertainment. Where are they going?

I first read 16 trends that will define the future of video games by Keith Stuart & Jordan Erica Webber. This was a pretty informative read, They started of talking about games that got parents involved and then merged to games that got physical, to me that meant that the gamer is not just sitting …

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Electronic Games and Entertainment

Modern games can be an example of digital media product. Modern Video games as a source of entertainment has being extremely impressive as far digital media is concern. Unlike previous years where video games were codified on some memory cartridges, today video games are made in high definition (3Ds), second life and can easily be …

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