Class 1 – Introduction: What is New Media?
Friday, January 29, 2016
Digital Media: What is it and where is it going?
What forms of “Old Media” did it replace?
A guided tour of the Internet and mobile media
Class 2: The Effects of Media Culture
Friday, February 5, 2016
How has media effected us? Social effects of media consumption
- Clinical Report—The Impact of Social Media on Children, Adolescents, and Families, American Academy of Pediatrics. Link to PDF: http://pediatrics.aappublications.org/content/pediatrics/127/4/800.full.pdf
- How Facebook Is Changing the Way Its Users Consume Journalism, New York Times, Ravi Somaiya, Oct. 26, 2014
Class 3: The Loss of Books, Newspapers & Magazines
Friday, February 19, 2016
How is print media losing ground to electronic media in both content and delivery systems?
Readings:
- “Libraries ‘have had their day‘, says Horrible Histories author”, Alison Flood, The Guardian,
- “The End of Books”, The New York Times, Robert Coover, 1992, https://www.nytimes.com/books/98/09/27/specials/coover-end.html
Class 4: Music and Streaming Services
Friday, February 26, 2016
How has the Music industry changed with digital media? What is the content delivery system like?
- Apple to Pay $3 Billion to Buy Beats, Brian Chen, New York Times, May 28, 2014.
- “Music streaming demands new wave of licensing rules – Chicago Tribune“, Chicago Tribune, PDF, April 2015
3. “Apple Music may not steal you from Spotify, but it can still win the streaming battle”, The Verge,
Class 5: Film and Digital Television
Friday, March 4, 2016
How has digital distribution and production effects film and television culture? Are 3-D Effects Creating Two-Dimensional Films? How are movies failing?
Is TV all about apps? – Case Study Apple TV
- “The Future of TV Isn’t Apps. We Need All Our Channels in One Place”, Gary Myer, WIRED, June 2014,
- “The Future Of TV Is Here. Can Cable Survive?”, Greg Satell, Forbes, June 2015,
Class 6: Electronic Games and Entertainment – Where are they going?
Friday, March 11, 2016 :
The move from console gaming to handheld gaming. How has this change effected us and why?
1. “A Theory of Fun for Game Design” – What Games Aren’t / Raph Koster
2. “16 trends that will define the future of video games”, Keith Stuart and Jordan Erica Webber, The Guardian
3. “How a Videogame God Inspired a Twitter Doppelgänger — and Resurrected His Career”, WIRED, 2012.
Class 7: The Internet and Social Media
Friday, March 18th, 2016
is everyone online social? What does it mean to be online in 2015?
- “How the Technological Design of Facebook Homogenizes Identity and Limits Personal Representation”, Ben Grosser, Glimpsedome, 2015.
- Fred Vogelstein, “The Great Wall of Facebook”.
- Jeffrey Rosen: “The Web Means the End of Forgetting”, http://nyti.ms/atnScD
Class 8: Digital Marketing and Public Relations
Friday, April 1, 2016 :
How does marketing shift in the digital world?
1. “How Internet Marketing Will Affect Various Industries in 2015“, Forbes, John Rampton, Jan 2015.
2. Duncan Watts and Jonah Peretti, Viral Marketing for the Real World, 2007:
https://hbr.org/2007/05/viral-marketing-for-the-real-world
3. Jeff Bullas, “5 Key Viral Marketing Tactics Proven to Work”
Class 9: Open Source Media
Friday, April 8th, 2016
How is open source media changing the ways people approach content?
Read:
1. Commons-based Peer Production and Virtue*, Yochai Benkler,
Helen Nissenbaum, http://bit.ly/3J9Dfp
2. The Political Economy of Open Source Software by Steven Weber
http://www.cn2015.coin-operated.com/wp-content/uploads/2015/03/weber.pdf
Class 10: Apps and Digital Currency
Friday, April `15th, 2016
How are apps changing the ways in which we experience media?
1. The Mobile Browser Is Dead, Long Live The App, Forbes, 2014. /
2. The Rise of Chat Apps, Wired, 2014,
3. The Fierce Battle for the Soul of Bitcoin, Wired 2014.,
APRIL 22 & APRIL 29th Classes Cancelled – SPRING BREAK
Class 11: Mashups and Web 2.0
Friday, May 6, 2016 – NO CLASS MEETING – BLOG POST DUE
What are mashups and how are they effecting media?
1. Mashups: The new breed of Web app, An introduction to mashups: http://bit.ly/6JisC
2. Jenkins, Henry: Taking the You Out of YouTube?: http://bit.ly/2KOh6
3, Grey Album Producer Danger Mouse Explains How He Did It, http://bit.ly/hEOUS
4. Dmytri Kleiner & Brian Wyrick – InfoEnclosure 2.0: http://bit.ly/wPVpX
5. Sasha Frere-Jones, 1+1+1+1=1 The New Math of Mashups, The New Yorker, http://nyr.kr/1CBUZmN
Class 12
Friday, May 13th, 2016
FINAL Presentations